Smashing Princes

Can games be art?

Prince of Persia (2009) seems to think so, what’s with this very liberal arts essay on the role of intepretation, identification and action in the game. Given that I loved the ending of the game, I can agree to many of points the article makes. Either way, it’s an interesting read and inspiration to further the choice vs consequence style of game design.

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~ by valiumaddict on December 11, 2009.

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